Who is this guy?

My name is Harrison Bolin, I am passionate about creating engaging, wholesome experiences and am looking for my next career adventure in the games industry. I come from a background in web development, games journalism, and professional IT where I learned how to effectively communicate in technical projects, what it means to work in the games industry, and how to work in an Agile team.

When I am not working you might catch me developing my game side-projects, streaming on Twitch, writing sci-fi short stories, reading a new book, learning how to play the electric bass, or doing yoga.

I live in beautiful Boulder, Colorado and am looking for a full-time role in games production starting May 2021. I currently work doing web development with the wonderful people at TEEM Marketing in Denver, CO.

What is he good at?

  • Agile
  • Kanban
  • Notion
  • Trello
  • Unity Engine
  • C++ / C#
  • Lua
  • Javascript
  • HTML
  • CSS
  • PHP
  • Wordpress
  • Adobe Apps
  • Affinity Apps
  • FL Studio
  • Arduino
  • Pico-8
  • Rhino 6
  • React

Game Projects

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The Intern - Unity Arcade Game - Fall 2020

In The Intern, you play as the titular intern where your job is to complete a variety of tasks from giving presentations, making coffee, and running errands. Your boss is also out to get you and has a penchant for breaking things around the office, which you'll be in charge of fixing. The goal is to complete as many tasks before the workday ends, hopefully scoring enough points to keep your job! Developed as part of a team of four for my Game Development class final project.

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  • Unity
  • C#
  • Trello

Magic Bookshop - Pico-8 Arcade Game - Spring 2020

Made for the May SDC Game Jam, Magic Bookshop is an arcade game where the player controls a magicians apprentice tasked with restocking the shelves of the bookshop before opening. Challenge is controlled by randomly moving colored bookshelves that corespond to a randomly colored book given to the player. Three different difficulties, high scores, fanciful magical surroundings, sound effects, menu screens, and an entire 16 note song!

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  • Pico-8
  • Lua
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Pandemic Relief - Pico-8 Shoot-em-up - Spring 2020

As my final project for my "Tiny Games" class, a class focused on self-imposed restrictions while developing games to provoke creativity, I decided to create a shoot-em-up with the then emergent pandemic as the theme. Through building this game I stretched my coding ability to create dynamic enemies, projectiles, and multiple levels of difficulty as the game progressed. Built in Pico-8, all the code, graphics, and sound was created my me!

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  • Pico-8
  • Lua

Popcorn Classics - Zoom Party Game - Spring 2020

For our final project in my game design class, we were tasked with using what we had learned to create a game that could be played physically or remote. Going through an intense iterative process where my team of four rapidly tried and tested new concepts, we landed on a game that combined mechanics from popular party games like Taboo and The Characters Game and features movies as the theme. I built a React app to facilitate the various functions of the game. If we were to keep expanding this, it would be great add networking and allow the app to lead the game instead of requiring a player to manage the game.

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  • CS3
  • HTML5
  • React
  • Github
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Other Projects

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Candy Factory - Highly Branded Co-working Site - Spring 2020

As the historic Baur's Candy Factory building in Denver was getting ready to launch a co-working space, they worked with TEEM Marketing where I led the development of this project. This site features a fully-custom Wordpress theme, custom interactive Google Maps, and a wonderfully quirky design. The main challenges with this site were keeping up with quickly changing client needs, and integrating several pieces of specialty software into the site.

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  • CS3
  • Wordpress
  • PHP
  • jQuery
  • Divi

Hand Crafted Pinball Machine - Fall 2019

Who doesn't love pinball? As a part of my final project for my Object fabrication class, the challenge was to create something that both displays proficiency with Arduino and showcases a variety of fabrication methods. My and my partner Gregorio created this pinball machine from scratch. I contributed the majority of the fabrication and game design, while Gregorio led the Arduino development and testing.

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  • Arduino
  • LulzBot
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See All Projects


Other work I've done: Wrote an article for Atlas Obscura, developed website for networking coach, published four books for an author client, made a bunch of games, and created a haptic metronome

Let's Get Started!

I am currently looking for an entry level position in games starting in May 2021. I have experience in game production, UX design/research, and game design. If you have a position you're looking to fill and think I might be a good fit, don't hesitate to reach out!

I live in beautiful Boulder, Colorado where I currently work doing web development with the wonderful people at TEEM Marketing in Denver, CO.

Pixel art of Harrison

Education

Associates of General Studies
Pikes Peak Community College - May 2017

Bachelors of Creative Technology and Design
University of Colorado Boulder - May 2021