HARRISON BOLIN
Seattle/PST

Gameplay, Systems, & Economy Designer

Howdy! My name is Harrison and I’ve been designing games professionally for over 5 years. I’ve worked on titles including Forza Motorsport (2023), Forza Horizon 5, multiple mobile titles, and my own game Dungeon Bodega Sim. 

With my experience in economy, level, systems, and gameplay design I can quickly adapt to your team’s design needs. Making incredible games that delight players is my goal, and I am currently open for work!

Email
LinkedIn
Bluesky
 Resume


Skills:
  • Level Design
  • System Design
  • Economy Design
  • Narrative Design
  • Unreal Engine
  • Unity Engine
  • Godot
  • Lua
  • C++ / C#
  • Prototyping
  • Pico-8
  • Notion
  • Jira
  • JS & TypeScript
  • Adobe Apps
  • Affinity Apps
  • Arduino
  • Playtesting



03 Dungeon Bodega Simulator - Systems and Level Design
2023-2025




Simulation

PC

Small team

2025-2026

Dungeon Bodega Simulator is my first title publishing the game myself. 3-4 hours of simulation shop keeping experience along with a puzzle/narrative questline. I handled most parts of the game including game design/direction, narrative design, level design, running playtests, and scripting all game systems.

My collaborators include 3 friends who wrote 40% of the character dialog, my cousin who did the music, a freelancer I hired for 3D models, and a friend who consulted on accessibility.