HARRISON BOLIN
Seattle/PST

Howdy! My name is Harrison and I’m a game designer with 4 years of professional industry experience. I’ve worked on titles including Forza Motorsport (2023), Forza Horizon 5, and multiple mobile games. 

With my experience in economy, level, systems, and narrative design I can quickly adapt to your team’s design needs. Making incredible games that delight players is my goal, and I am currently open for work!

Email
LinkedIn
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Resume


Skills:
  • Level Design
  • System Design
  • Economy Design
  • Narrative Design
  • Unreal Engine
  • Unity Engine
  • Godot
  • Lua
  • C++ / C#
  • Playtesting
  • Prototyping
  • Agile
  • Kanban
  • Pico-8
  • Notion
  • Jira
  • HTML/CSS/JS
  • Adobe Apps
  • Affinity Apps
  • Arduino



01 Forza Motorsport 2023 - Content Design
2023-2025


Racing

Xbox
PC

AAA

2023-2025

Forza Motorsport 2023 is a racing game that I was able to do economy design, systems design, and content design for. As a designer I was in charge of leading specific features like player rewards and currencies. 

After the game launched I transitioned into live content design. Every other month I got to be the design stakeholder organizing assets, designing monthly races and challenges, coordinating with engineering and art teams, and working with our test team to make sure we were delivering quality updates. 

I’ve included some highlights below! 


Nike Luka Jordan x Forza Collab

As part of the team tackling one of our biggest collabs, I was in charge of designing the singleplayer experience for the collab. 

I designed 6 events which I used to highlight the collab content, tracks, and vehicles. 

This collab was extremely well received by players who liked




NASCAR x Forza

As the designer for Update 14 I worked with design leadership to create a 9 event series that delivered on an iconic experience that hadn’t made it into the game yet. 

These events took multiple extra playtests and collaboration with the physics team to get right.`


Forza 20th Anniversary


My crowning achievement working on the Live Content team was the Forza 20th Anniversary update. For this I delivered 28 unique events that showcased the 7 different historical Forza titles.

This involved researching which cars and tracks were available and crafting a player experience that evoked nostalgia while showcasing the best that modern Forza had to offer.

The 20th Anniversary was the biggest update to the game ever, and marked the best player sentiment we achieved on the game.