This Wearable Metronome allows new and experienced musicians keep time with vibrations instead of an audio metronome. The project involved creating and fabricating the device using wood materials, an Arduino controller, and a haptic motor. The project was demoed at the annual ATLAS showcase.
Many people have it as a life goal to learn an instrument, make music, or play in a band. But for just as many people, getting started with these things can feel intimidating or scary. A common tool to allow better musical collaboration is the metronome, however I personally felt like there is significant room for improvement over the current solutions. As a musician, your performance depends on your ability to create sound and a metronome going off in the background can interfere with that.
I decided to use a different sense other than hearing to keep the time during a musical session. Haptic technology, which uses our sense of touch to communicate information, allows this project to circumvent hearing and allow the musician to stay on time without interfering with their music. The goal of this project was to make playing in a band or a jam session more accessible by allowing band-mates to sync up using a metronome the avoided the problems of traditional metronomes.
I am currently looking for an entry level position in games starting in May 2021. I have experience in game production, UX design/research, and game design. If you have a position you're looking to fill and think I might be a good fit, don't hesitate to reach out!
I live in beautiful Boulder, Colorado where I currently work doing web development with the wonderful people at TEEM Marketing in Denver, CO.
Associates of General Studies
Pikes Peak Community College - May 2017
Bachelors of Creative Technology and Design
University of Colorado Boulder - May 2021